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Mercy_Overwatch

Mercy Fan art
personal work.

One of the favorite character in Blizzard's game that Overwatch - Mercy
my mercy character playtime is for over 400 hour's. : )

Based on the 2D concept of Blizzard, it made a realistic character.
I made reference to the faces of Swiss actress and models.
and
Realtime character from Marmoset Toolbag 3.

Created in Zbrush, 3ds max, details with Texturingxyz, and

Retopo, uv is 3ds max, 3D coat.

texturing is SubstancePainter and Zbrush polypaint, Photoshop.

Heroes never die~!